uPD77C25/uPD96050 rom dump page
For the first time ever, All snes games that depend on these DSP chips work 100% accurately, both bit and timing perfect, as a result of low level emulation of the uPD77C25 DSP processor. The first emulator to do this, is bsnes, as of v0.073. DSP1A is 100% identical in program/data rom as DSP1, just on a different hardware revision.
ST0018 is actually an ARMv3 based core, rather than a uPD77C25/uPD96050 based core. It was dumped by byuu using debug commands that were discovered by Martin Korth, who released no$sns.
These roms are for bsnes v0.086 or earlier | ||
SHA256 Hash | MD5 Hash | Rom file |
---|---|---|
5F2E5ED06B362BE023B978B5978813ECB9A07C76592454B45C2A1ED17A0DE349 | 4865AC61CD758B0F9383FE3D4D3B8694 | dsp1.bin |
4D42DB0F36FAEF263D6B93F508E8C1C4AE8FC2605FD35E3390ECC02905CD420C | C8BFB983703A96E1C3D4683105112BC0 | dsp1b.bin |
5EFBDF96ED0652790855225964F3E90E6A4D466CFA64DF25B110933C6CF94EA1 | E500EC7F6005E78CB935EEA5289C8CC4 | dsp2.bin |
2E635F72E4D4681148BC35429421C9B946E4F407590E74E31B93B8987B63BA90 | C037185C8BBEF6313226200DBE5FD07F | dsp3.bin |
63EDE17322541C191ED1FDF683872554A0A57306496AFC43C59DE7C01A6E764A | FE85065A7023551B0D84941A094435BA | dsp4.bin |
55C697E864562445621CDF8A7BF6E84AE91361E393D382A3704E9AA55559041E | A1728C31DF22B93E4BDAE73718BA27A2 | st0010.bin |
651B82A1E26C4FA8DD549E91E7F923012ED2CA54C1D9FD858655AB30679C2F0E | 2C56BADDBA22C6649C95C4C3B13ADCE3 | st0011.bin |
These roms are for bsnes v0.087 or later | ||
SHA256 Hash | MD5 Hash | Rom file |
---|---|---|
91E87D11E1C30D172556BED2211CCE2EFA94BA595F58C5D264809EF4D363A97B | 428FDB968D54353D9C9ECED1B0586671 | dsp1.rom |
D789CB3C36B05C0B23B6C6F23BE7AA37C6E78B6EE9CEAC8D2D2AA9D8C4D35FA9 | 332273CC0DF5775D3803F2FD88E95D18 | dsp1b.rom |
03EF4EF26C9F701346708CB5D07847B5203CF1B0818BF2930ACD34510FFDD717 | 9EBBDCEC67C0C01D5A0593D3CF167C9E | dsp2.rom |
0971B08F396C32E61989D1067DDDF8E4B14649D548B2188F7C541B03D7C69E4E | 484908D68405D44E2BE757B4E1E75D15 | dsp3.rom |
752D03B2D74441E430B7F713001FA241F8BBCFC1A0D890ED4143F174DBE031DA | F229FDA2D7B33C5A218CBA28147AB9B8 | dsp4.rom |
FA9BCED838FEDEA11C6F6ACE33D1878024BDD0D02CC9485899D0BDD4015EC24C | 636093910FBAFF60C8B327BE00AEFBD9 | st010.rom |
8B2B3F3F3E6E29F4D21D8BC736B400BC988B7D2214EBEE15643F01C1FEE2F364 | 5C209CE0283632B6574AD835BF862BEE | st011.rom |
6DF209AB5D2524D1839C038BE400AE5EB20DAFC14A3771A3239CD9E8ACD53806 | DAFAE0E0C71C924075811C595C61A30E | st018.rom |
The difference between .bin and .rom, is the endianess of the files. All of the .bin files are big endian, while the .rom files are all little endian.
DSP1/1B/2/3/4.bin is exactly 8KB (8,192 bytes) in size. ST0010/ST0011.bin is exactly 52KB (53,248 bytes) in size.
If you downloaded st0011.bin before Midnight Dec. 13, 2010 PST, please redownload as the one up before was a bad dump. The Shogi AI in the bad dump is very stupid.
Updated: As of bsnes v0.087, you need the roms contained within this archive.
ps. If you were looking for Nintendo 3DS slot0x25KeyX.bin, here it is. :) (It's value is CE E7 D8 AB 30 C0 0D AE 85 0E F5 E3 82 AC 5A F3)